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A little something I engineered. (Read 43666 times)
Q`olavraH `ech
BFKC CO
KDB PC
Re: A little something I engineered.
Reply #75 - on:
Nov 16
th
, 2005, 9:35pm
Go away before I
bite you!
Posts: 193
Gender:
This all assumes that everyone answers the questions honestly and not just however they think it will make their character stronger. I love that my characters have weaknesses. I love the fact that because I don't lie to make them win all the time that there is the chance they can lose. And K'Hare will share the almonD rocHa with me or I will do something bad to him.
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Ningas
Full Member
Engineer
Re: A little something I engineered.
Reply #76 - on:
Nov 16
th
, 2005, 11:02pm
I'm short but I'm at
the controls not
you!
Posts: 173
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So if I want to join this sparing how do I sign up!
Cause you know I wouldn't mine joining.
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bu' NinGas
Transporter Chief
IKS meH'Haj
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Ta`pez
meHHaj_Editor
BFKC CO
meH'Haj weH'wI
Hyphron_Editor
Re: A little something I engineered.
Reply #77 - on:
Nov 16
th
, 2005, 11:13pm
cheng joH
Posts: 1985
Gender:
Quote from ejmonahan
on Nov 16
th
, 2005, 11:02pm:
So if I want to join this sparing how do I sign up!
Cause you know I wouldn't mine joining.
you re to fair of a character to sign up - you could hurt yourself
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Ta'pez 'ech
TFXO TF58
[
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taH pagh taHbe' net SaHtaH
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Ningas
Full Member
Engineer
Re: A little something I engineered.
Reply #78 - on:
Nov 16
th
, 2005, 11:17pm
I'm short but I'm at
the controls not
you!
Posts: 173
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Sure sign Crystal Up, I think Metallic would be over kill and too much for the Empires Best, anyways he's a little busy with like 8000 plus Voth Refugees.
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bu' NinGas
Transporter Chief
IKS meH'Haj
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K`Hare `aj
YaBB Administrator
God of Engineering
BFKC CO
KDB PC
KDB Editor
TF86CO
Engineer
TF86 Senior Staff I
TF86 Senior Staff
Re: A little something I engineered.
Reply #79 - on:
Nov 17
th
, 2005, 12:36am
Leerless Feeder
Posts: 2364
Gender:
To sign up to use the KDB one, you need to get your CO (me, Satian, ta'pez, etc.) to make an entry for you in the db.cgi program for their manifest. Then they ask me to put you on the KDB page.
Also, I have implemented some changes, based on the comments of the last day. So learn it all over again!
This version is just a code change. If I do the stamina thing later it will require that everyone edit and resign up. Also note I archived all the old matches. there is an archive for the room now. I haven't deleted all the old matches yet... but that might come later. And I still have another change to put in... I just didn't get there yet.
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K'Hare 'aj
CO of Klach D'kel Brakt Station
Beta Division CO, Bravofleet
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Ningas
Full Member
Engineer
Re: A little something I engineered.
Reply #80 - on:
Nov 17
th
, 2005, 2:44am
I'm short but I'm at
the controls not
you!
Posts: 173
Gender:
Quote from K`Hare totlh
on Nov 17
th
, 2005, 12:36am:
To sign up to use the KDB one, you need to get your CO (me, Satian, ta'pez, etc.) to make an entry for you in the db.cgi program for their manifest. Then they ask me to put you on the KDB page.
Also, I have implemented some changes, based on the comments of the last day. So learn it all over again!
This version is just a code change. If I do the stamina thing later it will require that everyone edit and resign up. Also note I archived all the old matches. there is an archive for the room now. I haven't deleted all the old matches yet... but that might come later. And I still have another change to put in... I just didn't get there yet.
*Yells* "Tapez can you enter me, Crystal, Please!"
Thanks for the 411 K'Hare.
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bu' NinGas
Transporter Chief
IKS meH'Haj
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Ing The Puny
Full Member
KDB PC
Re: A little something I engineered.
Reply #81 - on:
Nov 17
th
, 2005, 4:00am
Advocate For The
Devil
Posts: 189
Gender:
On a similar topic, it seems to me that Honor is not an absolute. Honor is gained or lost in the eye of the beholder. Ta'pez and K'rahl have different views on honor, so the same action would gain a different amount of honor in Ta'pez's eyes than it does in K'rahls. Further, I don't think honor is quatifiable. If one person has undergone some dishonor, but then achieves some offsetting honorable victories, it would not be clear at which point they had 'redeemed' themselves.
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Ta`pez
meHHaj_Editor
BFKC CO
meH'Haj weH'wI
Hyphron_Editor
Re: A little something I engineered.
Reply #82 - on:
Nov 17
th
, 2005, 4:15am
cheng joH
Posts: 1985
Gender:
Honor is subjective - for one it is really something that depends on a particular player - so the honor is gained or lost in that sense. It does not matter what others think (because if it that was the case the worf would have not agreed to take the blame and officially "dishonor" his house by taking the fall for the house of duras.
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Ta'pez 'ech
TFXO TF58
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taH pagh taHbe' net SaHtaH
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K`rahl
BFKC CO
KDB PC
Re: A little something I engineered.
Reply #83 - on:
Nov 17
th
, 2005, 2:37pm
To err is Human, I'm
glad I'm a Klingon
Posts: 317
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Ing has more sense in his post above mine than Ta'pez does. Which is little surprise.
However that just proves Ing's wisdom further as Ta'pez has missed the point of what Worf did... Yet I can see the great honour Worf gained by his actions.
Worf was thinking about more than the self - something Ta'pez has trouble doing.
My thoughts are most often on the honour of the p'Dra'on, as befits my position. Yet I also watch the honour of myself and those of the House of K'brd'Lok. I also watch, as Worf does, the Empire.
There are times that my honour is less important than the Empires. If I must do, or not do, something for the better interests of the Empire I must weigh up how it will affect my entry into Sto'Vo'Kor.
At worst, if Worf had died when most others thought all blame was his he would be on the Barge. So long as someone knew what he had done the great honour he earnt would counterballance all the dark thoughts of others.
However in these contests we talk of smaller honour than that. It is still complex because giving initiative to Ing 50 times is one thing, giving initiative to Ta'pez 50 times is another. Ing might benefit from the experience, Ta'pez doesn't need that much assistance. The first is therefore honourable, the second foolish.
I think Ta'pez would agree more wityh that comparison than we usually do.
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K'rahl Son of Kur'rk
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K`Hare `aj
YaBB Administrator
God of Engineering
BFKC CO
KDB PC
KDB Editor
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TF86 Senior Staff I
TF86 Senior Staff
Re: A little something I engineered.
Reply #84 - on:
Nov 17
th
, 2005, 3:37pm
Leerless Feeder
Posts: 2364
Gender:
Quote from Ing The Puny
on Nov 17
th
, 2005, 4:00am:
On a similar topic, it seems to me that Honor is not an absolute. Honor is gained or lost in the eye of the beholder. Ta'pez and K'rahl have different views on honor, so the same action would gain a different amount of honor in Ta'pez's eyes than it does in K'rahls. Further, I don't think honor is quatifiable. If one person has undergone some dishonor, but then achieves some offsetting honorable victories, it would not be clear at which point they had 'redeemed' themselves.
I can't argue with that, but there is no way the program can know the context.
So, think of it this way... the audience (embodied by the combat program) does not know all the details of evey character... it just sees the combat itself. So the honor score from the combats is based solely on actions in the combat, with no ability to know that one or the other fighter is better.
EDIT: I forgot to mention that I changed the way honor is calculated. Now it works like glory where actions add to a number, and the final reported number is a relatively small one. So before you would get 30 or 40 honor, now just 2. The ratio is around 1/20th but its not that simple.
The program is what it is. I could use bios and writing ability and such to determine these values.... if everyone would like me to close down KDB and make my simm be the betleH tourney, a year round thing where only 8-10 fighters are present any given month.... well... maybe I could do it. So much background and reading and such to doing that.
The goal of players at the tourney should be to futher their character development, not to win the combats. So, this program provides a way to pick the winner from otherwise equal combatants... with a little luck thrown in.
Look at K'Hare and K'rahl. I have run them against each other several times to test the changes I made to the program to make the Ing/Hunter matches be more reasonable. K'Hare wins everytime, which he shouldn't, OOC. So I turned on debugging and essentially it comes down to this. K'rahl and K'Hare, with respect to the program are close in skill. They have most of the same answers. But, K'Hare has a rank that is one higher, he has a strength advantage, and he has been to more betleH tourneys. The first two are obvious as to why they would help... though rank doesn't do as much as you would think. The third one doesn't make sense in character... until you realize what sparring is. K'Hare (and Ta'pez) have been to more betleH tourneys, so they have more experience with this sparring kind of matchup. So it is what it is... K'Hare is better at betleH combat when the intent is not to kill. Not surprising, in character, since he (supposedly) teaches students all the time. Granted, Klingons take sparring more seriously, but in a 'real match', the outcome would be decided by the writing anyway. There is another factor that is not obvious at all and I need to fix it now. But when I implemented the combat, there is an effect of rounding. Essentially, K'Hare has a "+1" over Ta'pez and K'rahl because of rounding to make the skill formula match the combat system. I will fix this by making the combat system have more resolution, but it will be a major overhaul.
Eventually, I will remove the tourney bonus from the KDB (and other) installs... or maybe tie it to a match type. I will also add this thing that lets one player slough his skills. I will also add stamina. Hopefully things will improve over time but we can't expect the program to get it perfect. It is what it is, a tool to let players fight with some nod to character attributes.
Hopefully you have noticed I have made a few more changes... (will I ever be done?). The combats now report numbers of hits, misses, blocks, and breaks. If it isn't obvious, a break is when you 'catch your breath'. I think the next big change will be something that reduces the combat text... maybe only reports turn summaries? I still think the play by play is interesting. I also put in code to give some bonus glory to the weaker fighter. Eventually, I will put in code to split glory so each individual gets glory for critical hits and blocks.
The big change last night came from close examination of Ing/Hunter combats. No one else saw the match where they both got about 1700 Glory. What I realized was that once they get tired... they can't hit anything and the implementation of that made the fight run on until one got a critical hit. What made it was was the code for taking cheap shots. I put in code to gain honor by making one fighter step back when the other was too weak. That gives them a chance to rest and get stronger. When I added the flip side, the cheap shot, I put the code in the same method and what happened, was right after you'd take a cheap shot, you'd step back... allowing the opponent to rest and recover from the cheap shot... which makes no sense unless you are fighting to humiliate (hmm.... I will remember that for later). So... honor still makes you step back, but dishonor doesn't.
I think this weekend I am going to make a tool to let me look at all the internal numbers of the fighters. So far, I haven't checked them. For instance... Mudar seems better than I intended. T'Lai is better than I would have expected. K'Hare whompped ta'pez more than he should. So there could be some inequities. I will make a tool so I can check this easily. I know it would be helpful for players to know how good they are but I don't want to make a dynamic tool that would let someone crack the system. So I think I am going to make a page that gets auto updated once a day and simple lists the order of skill of every. So K'Hare, ta'pez, and K'rahl will be at the top, and in order of skill, but you wont know how far apart in skill they are. Then it should be easier to see if someone is clearly in the wrong place.
And did anyone notice that I slipped in something so when you accept a challenge the next page you go to is the result? And in case you missed it, there is a second challenge room. The other one holds all the retired matches. Its still in the old format... when I copy the new format over to it, the old matches will be missing the hit/block/miss counts, because those are new.
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K'Hare 'aj
CO of Klach D'kel Brakt Station
Beta Division CO, Bravofleet
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Ta`pez
meHHaj_Editor
BFKC CO
meH'Haj weH'wI
Hyphron_Editor
Re: A little something I engineered.
Reply #85 - on:
Nov 17
th
, 2005, 3:58pm
cheng joH
Posts: 1985
Gender:
Quote from K`rahl
on Nov 17
th
, 2005, 2:37pm:
I
However that just proves Ing's wisdom further as Ta'pez has missed the point of what Worf did... Yet I can see the great honour Worf gained by his actions.
Worf was thinking about more than the self - something Ta'pez has trouble doing.
Your pride blinds you K'rahl - it will be your downfall. I have not denied the great honor of worf in his actions. He did what was best for the empire -even though that was a detriement to himself. However he would not have done it if his honor was dependent on the opinion of the others - quiet possibly those who wouldnt know the truth.
Personally I am not sure if that was a fitting way to gain honor - by taking the blame for the dishonor of another. Would the civil war been prevented if the house of duras was exposed for what they were - a house of powerhungry traitors.
Quote:
However in these contests we talk of smaller honour than that. It is still complex because giving initiative to Ing 50 times is one thing, giving initiative to Ta'pez 50 times is another. Ing might benefit from the experience, Ta'pez doesn't need that much assistance. The first is therefore honourable, the second foolish.
I think Ta'pez would agree more wityh that comparison than we usually do.
I do agree with this part - and it goes to my earlier suggestion - that it is subjective to the person in question - after all for Ing the opportunity could be very "forming" and the challange great - for myself it would just another bout.
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Ta'pez 'ech
TFXO TF58
[
Bio
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taH pagh taHbe' net SaHtaH
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K`Hare `aj
YaBB Administrator
God of Engineering
BFKC CO
KDB PC
KDB Editor
TF86CO
Engineer
TF86 Senior Staff I
TF86 Senior Staff
Re: A little something I engineered.
Reply #86 - on:
Nov 17
th
, 2005, 4:27pm
Leerless Feeder
Posts: 2364
Gender:
Yes, it is subjective to the person watching... and the program gives its estimate.
Oh... a thought I had with all this discussion. I could make it so your skill was entirely dependent on how you did in the program itself. That means a new fighter has to work his way up. That would work for the betleH comp if people returned with characters. It would work for one simm. It makes bringing in a new character a pain... how would you ever catch up to the guys who attended every year?
And of course, it favors the guy who spends all his time running the program... I guess it would make the game a MUD at that point.
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K'Hare 'aj
CO of Klach D'kel Brakt Station
Beta Division CO, Bravofleet
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Kral
Senior Member
BFKC CO
KDB PC
Re: A little something I engineered.
Reply #87 - on:
Nov 17
th
, 2005, 5:09pm
batlh Daqawlu'taH
Posts: 454
Which we defenatly don't need sense the 'Great' K'Hare, 'God' of this Forum has enough to beat just about every one of us except Ta'pez anyways.
Don't be getting a big head now K'Hare, be very difficult to fight with your head weighing you down.
But anyways, I like the improvements. And I'm think I'm going to stop my suggestions and complaints lol.. Don't seem to be getting threw anyways.
«
Last Edit: Nov 17
th
, 2005, 6:31pm by Ta`pez
»
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Kral HoD
Head of House of Mok
CO
IKS D'bloq
Bio
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Kral
Senior Member
BFKC CO
KDB PC
Re: A little something I engineered.
Reply #88 - on:
Nov 17
th
, 2005, 5:16pm
batlh Daqawlu'taH
Posts: 454
Here's an interesting one... By all accounts I should of lost this one...
http://kdb.batlh.com/cgi-bin/db/db.cgi?shipname=challenge&crewman=challenge_ done_1132206099147
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Kral HoD
Head of House of Mok
CO
IKS D'bloq
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Ta`pez
meHHaj_Editor
BFKC CO
meH'Haj weH'wI
Hyphron_Editor
Re: A little something I engineered.
Reply #89 - on:
Nov 17
th
, 2005, 6:32pm
cheng joH
Posts: 1985
Gender:
Quote from Kral
on Nov 17
th
, 2005, 5:09pm:
Which we defenatly don't need sense the 'Great' K'Hare, 'God' of this Forum has enough to beat just about every one of us except Ta'pez anyways.
Don't be getting a big head now K'Hare, be very difficult to fight with your head weighing you down.
But anyways, I like the improvements. And I'm think I'm going to stop my suggestions and complaints lol.. Don't seem to be getting threw anyways.
One could try to substiture the rank issue. But rank in a way is a measurement of skill or seniority - afterall an ensign might not be better then an admiral - but then again a weHwI' might be better then his HoD in this. Perhaps K'Hare can explain the rank issue a bit better as to why it was included in the overall.
in regards to mehhaj players joining this - i dont want to use the meH'Haj bio area on the db.cgi-in fact khare has to remove that area - so theres no need for me to add anybody - those who want to join the sparing matches should contact khare directly to be added in the NPC area
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Ta'pez 'ech
TFXO TF58
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taH pagh taHbe' net SaHtaH
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